Reading in Minecraft: A Generation Alpha Case Study
| avondale-bepress.context-key | 13745042 | |
| avondale-bepress.submission-path | teach/vol13/iss1/7 | |
| avondale.affiliate | Hattingh, Sherene; 0000-0002-9084-6311 | |
| avondale.reporting.isPeerReviewed | Peer Reviewed | |
| avondale.reporting.version | Published Version | |
| dc.contributor.author | Hattingh, Sherry J. | |
| dc.contributor.author | Taylor, Lauren | |
| dc.date.accessioned | 2023-11-01T00:27:59Z | |
| dc.date.available | 2023-11-01T00:27:59Z | |
| dc.date.issued | 2019-10-01 | |
| dc.date.submitted | 2019-02-03T14:59:58Z | |
| dc.description.abstract | <p>This qualitative case study reports the Four Resource Model (FRM) reading practices used by a millennial while playing the game Minecraft. The FRM skills of code breaker, text participant, text user and text analyst were investigated through data generated by observation, field notes, semi-structured interviews and a researcher reflective journal. The data was analysed using interpretative phenomenological analysis. Four key themes emerged: language and articulation; social and mentor integration; real-world connection; and, parent and child viewpoints. Across these themes the FRM reading practices are being used by this child to make meaning while playing Minecraft. This game presents a multimodal text which this child is able to successfully navigate while designing and creating a digital story in virtual spaces.</p> | |
| dc.format | Multimedia: flash_audio | |
| dc.identifier.citation | Taylor, L., & Hattingh, S. (2019). Reading in minecraft: A generation alpha case study. <em>TEACH Journal of Christian Education, 13</em>(1), 29-36. doi:10.55254/1835-1492.1388 | |
| dc.identifier.doi | https://doi.org/10.55254/1835-1492.1388 | |
| dc.identifier.uri | https://research.avondale.edu.au/handle/1897/13745042 | |
| dc.language.iso | en_us | |
| dc.publisher | Avondale Academic Press | |
| dc.relation.ispartof | TEACH Journal of Christian Education | |
| dc.subject | Four Resource Model | |
| dc.subject | reading | |
| dc.subject | Minecraft | |
| dc.subject | multimodal | |
| dc.title | Reading in Minecraft: A Generation Alpha Case Study | |
| dc.type | Journal Article |