Publication:
Reading in Minecraft: A Generation Alpha Case Study

avondale-bepress-to-dspace.peer_review_statusPeer reviewed
avondale-bepress.abstract<p>This qualitative case study reports the Four Resource Model (FRM) reading practices used by a millennial while playing the game Minecraft. The FRM skills of code breaker, text participant, text user and text analyst were investigated through data generated by observation, field notes, semi-structured interviews and a researcher reflective journal. The data was analysed using interpretative phenomenological analysis. Four key themes emerged: language and articulation; social and mentor integration; real-world connection; and, parent and child viewpoints. Across these themes the FRM reading practices are being used by this child to make meaning while playing Minecraft. This game presents a multimodal text which this child is able to successfully navigate while designing and creating a digital story in virtual spaces.</p>
avondale-bepress.articleid1388
avondale-bepress.authorsLauren Taylor
avondale-bepress.authorsSherene J Hattingh
avondale-bepress.context-key13745042
avondale-bepress.coverpage-urlhttps://research.avondale.edu.au/teach/vol13/iss1/7
avondale-bepress.document-typeresearch_scholarship
avondale-bepress.field.custom_citationTaylor, L., & Hattingh, S. (2019). Reading in minecraft: A generation alpha case study. <em>TEACH Journal of Christian Education, 13</em>(1), 29-36. doi:10.55254/1835-1492.1388
avondale-bepress.field.doi10.55254/1835-1492.1388
avondale-bepress.field.embargo_date2019-02-03T00:00:00Z
avondale-bepress.field.letters_to_reviewersARRAY(0x5573d650c620)
avondale-bepress.field.multimedia_formatflash_audio
avondale-bepress.field.peer_reviewedtrue
avondale-bepress.field.publication_date2019-10-01T00:00:00Z
avondale-bepress.field.publisherAvondale Academic Press
avondale-bepress.field.reviewedPeer-Reviewed
avondale-bepress.fulltext-urlhttps://research.avondale.edu.au/cgi/viewcontent.cgi?article=1388&amp;context=teach&amp;unstamped=1
avondale-bepress.keywordsFour Resource Model
avondale-bepress.keywordsreading
avondale-bepress.keywordsMinecraft
avondale-bepress.keywordsmultimodal
avondale-bepress.label7
avondale-bepress.native-urlhttps://research.avondale.edu.au/context/teach/article/1388/type/native/viewcontent
avondale-bepress.publication-date2019-10-01T00:00:00Z
avondale-bepress.publication-titleTEACH Journal of Christian Education
avondale-bepress.statepublished
avondale-bepress.submission-date2019-02-03T14:59:58Z
avondale-bepress.submission-pathteach/vol13/iss1/7
avondale-bepress.titleReading in Minecraft: A Generation Alpha Case Study
avondale-bepress.typearticle
dc.contributor.authorHattingh, Sherene J.
dc.contributor.authorTaylor, Lauren
dc.date.accessioned2023-11-01T00:27:59Z
dc.date.available2023-11-01T00:27:59Z
dc.date.issued2019-10-01
dc.date.submitted2019-02-03T14:59:58Z
dc.description.abstract<p>This qualitative case study reports the Four Resource Model (FRM) reading practices used by a millennial while playing the game Minecraft. The FRM skills of code breaker, text participant, text user and text analyst were investigated through data generated by observation, field notes, semi-structured interviews and a researcher reflective journal. The data was analysed using interpretative phenomenological analysis. Four key themes emerged: language and articulation; social and mentor integration; real-world connection; and, parent and child viewpoints. Across these themes the FRM reading practices are being used by this child to make meaning while playing Minecraft. This game presents a multimodal text which this child is able to successfully navigate while designing and creating a digital story in virtual spaces.</p>
dc.identifier.citationTaylor, L., & Hattingh, S. (2019). Reading in minecraft: A generation alpha case study. <em>TEACH Journal of Christian Education, 13</em>(1), 29-36. doi:10.55254/1835-1492.1388
dc.identifier.doihttps://doi.org/10.55254/1835-1492.1388
dc.identifier.urihttps://research.avondale.edu.au/handle/123456789/13745042
dc.language.isoen_us
dc.publisherAvondale Academic Press
dc.subjectFour Resource Model
dc.subjectreading
dc.subjectMinecraft
dc.subjectmultimodal
dc.titleReading in Minecraft: A Generation Alpha Case Study
dc.typeJournal Article
dspace.entity.typePublication
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